Files
SaraView/Client/Filetree.py
T
2026-10-08 23:25:41 +02:00

129 lines
5.6 KiB
Python

"""The sidebar's directory tree, built like SaraFem's Filetree: one node per
root, children loaded lazily on expand (every expand on a server is a
request). Clicking a directory opens it in the browser."""
from typing import Callable, Optional
import flet as ft
from App import App
from Core import Palette
from Sources import JoinPath, SourceError
Location = tuple[str, str] # (Root, Path)
class _FiletreeNode:
def __init__(self, TheApp: App, Root: str, RelativePath: str, OnNavigate: Callable[[str, str], None], Depth: int):
self.TheApp = TheApp
self.Root = Root
self.RelativePath = RelativePath
self.OnNavigate = OnNavigate
self.Depth = Depth
self.ChildrenLoaded = False
self.ChildNodes: dict[str, "_FiletreeNode"] = {}
Name = RelativePath.rsplit("/", 1)[-1] if RelativePath else Root
self.NameLabel = ft.Text(Name, size=13, color=Palette.Text, overflow=ft.TextOverflow.ELLIPSIS, max_lines=1)
self.NameContainer = ft.Container(
content=ft.GestureDetector(content=self.NameLabel, on_tap=lambda e: self.OnNavigate(self.Root, self.RelativePath)),
padding=4,
border_radius=4,
)
self.Tile = ft.ExpansionTile(
title=self.NameContainer,
leading=ft.Icon(ft.Icons.STORAGE_OUTLINED if not RelativePath else ft.Icons.FOLDER_OUTLINED,
size=16, color=Palette.Mauve if not RelativePath else Palette.Overlay0),
controls=[],
tile_padding=ft.Padding.only(left=8 + Depth * 14, right=8),
icon_color=Palette.Overlay0,
collapsed_icon_color=Palette.Overlay0,
# No shape: the default draws divider lines above and below an open tile.
shape=ft.RoundedRectangleBorder(radius=4),
collapsed_shape=ft.RoundedRectangleBorder(radius=4),
on_change=self._OnExpansionChanged,
)
def _OnExpansionChanged(self, e) -> None:
if self.Tile.expanded and not self.ChildrenLoaded:
self.LoadChildren()
def LoadChildren(self, Update: bool = True) -> None:
try:
Directories = [Item.Name for Item in self.TheApp.Source.List(self.Root, self.RelativePath) if Item.IsDirectory]
except SourceError:
Directories = [] # locked, gone or unreachable: just no children
self.ChildNodes = {}
for Name in Directories:
ChildPath = JoinPath(self.RelativePath, Name)
self.ChildNodes[Name] = _FiletreeNode(self.TheApp, self.Root, ChildPath, self.OnNavigate, self.Depth + 1)
self.Tile.controls = [Node.Tile for Node in self.ChildNodes.values()]
self.ChildrenLoaded = True
if Update:
self.Tile.update()
def SetSelected(self, IsSelected: bool) -> None:
self.NameContainer.bgcolor = Palette.Surface1 if IsSelected else None
self.NameLabel.color = Palette.Mauve if IsSelected else Palette.Text
self.NameContainer.update()
class Filetree(ft.Container):
def __init__(self, TheApp: App, OnNavigate: Callable[[str, str], None]):
self.TheApp = TheApp
self.OnNavigate = OnNavigate
self.RootNodes: dict[str, _FiletreeNode] = {}
self.SelectedNode: Optional[_FiletreeNode] = None
self.TreeList = ft.ListView(expand=True)
self.SourceLabel = ft.Text("", size=12, color=Palette.Overlay0, overflow=ft.TextOverflow.ELLIPSIS, max_lines=1)
super().__init__(
content=ft.Column([
ft.Container(self.SourceLabel, padding=ft.Padding.only(left=12, right=12, top=10, bottom=4)),
self.TreeList,
], spacing=0, expand=True),
width=TheApp.Config.SidebarWidth,
bgcolor=Palette.Mantle,
)
def Reload(self) -> None:
"""Rebuilds the tree from the current source (after connecting,
logging in or out, or a change that moved directories around)."""
Source = self.TheApp.Source
self.SourceLabel.value = "Not connected" if self.TheApp.ConnectError else Source.Describe()
self.SelectedNode = None
Roots: list[str] = []
if not self.TheApp.ConnectError:
try:
Roots = Source.Roots()
except SourceError:
Roots = []
Expanded = {Root: Node.Tile.expanded for Root, Node in self.RootNodes.items()}
self.RootNodes = {Root: _FiletreeNode(self.TheApp, Root, "", self.OnNavigate, 0) for Root in Roots}
for Root, Node in self.RootNodes.items():
# One root (always the case locally) starts open; otherwise keep what was open.
if Expanded.get(Root, len(Roots) == 1):
Node.LoadChildren(Update=False)
Node.Tile.expanded = True
self.TreeList.controls = [Node.Tile for Node in self.RootNodes.values()]
self.update()
def RevealPath(self, Root: Optional[str], RelativePath: str) -> None:
"""Expand and highlight the tree down to a directory, loading as needed."""
if self.SelectedNode:
self.SelectedNode.SetSelected(False)
self.SelectedNode = None
Node = self.RootNodes.get(Root or "")
if Node is None:
return
for Part in [Part for Part in RelativePath.split("/") if Part]:
if not Node.ChildrenLoaded:
Node.LoadChildren()
NextNode = Node.ChildNodes.get(Part)
if NextNode is None:
break # hidden or not a directory: highlight the closest parent
Node.Tile.expanded = True
Node.Tile.update()
Node = NextNode
Node.SetSelected(True)
self.SelectedNode = Node