mirror of
https://git.srhtnin.garden/sarah/srhtnin.github.io.git
synced 2026-10-13 18:38:11 +02:00
425 lines
17 KiB
PHP
425 lines
17 KiB
PHP
<?php
|
|
|
|
$PageTitle = "Guide";
|
|
$PageSection = "Guide";
|
|
|
|
|
|
?>
|
|
|
|
<!DOCTYPE html>
|
|
|
|
<html lang="en" data-palette="CatppuccinMocha">
|
|
<?php require __DIR__ . "/Bits/Head.php"; ?>
|
|
|
|
<body>
|
|
<?php require __DIR__ . "/Bits/Navbar.php"; ?>
|
|
|
|
<main class="MainContainer">
|
|
<h1>Garden guide</h1>
|
|
|
|
<p>
|
|
A quick guide to growing plants, earning Dew,
|
|
discovering mutations, and using the Garden's
|
|
tools and upgrades. You do not need to know
|
|
everything here before you start playing.
|
|
(But it's useful to do..)
|
|
</p>
|
|
|
|
<section
|
|
id="GettingStarted"
|
|
class="GuideSection"
|
|
>
|
|
<h2>Getting started</h2>
|
|
|
|
<p>
|
|
A new Garden starts with a Red Rose seed and
|
|
some Dew. The <a href="/Pages/Shop.html">Shop</a>
|
|
stocks seeds you can buy to start gardening and
|
|
making some Dew.
|
|
</p>
|
|
|
|
<p>
|
|
Seeds are consumable. Planting one removes it
|
|
from your inventory, so you need to buy
|
|
another if you want to grow the same plant again.
|
|
..So just buy multiple at once.
|
|
</p>
|
|
</section>
|
|
|
|
<section
|
|
id="Planting"
|
|
class="GuideSection"
|
|
>
|
|
<h2>Planting and growing</h2>
|
|
|
|
<p>
|
|
In the <a href="/Pages/Garden.html">Garden</a>,
|
|
select a seed and then choose an empty plot with
|
|
the Trowel. Plants continue growing with real time,
|
|
even while you are away from the page.
|
|
</p>
|
|
|
|
<p>
|
|
Plant sprites change as they grow. When the final
|
|
growth sprite appears, the plant is mature and can
|
|
be harvested. The Garden also shows when your next
|
|
plant will be ready. Don't worry: it'll also have
|
|
a green border around it when it's ready to harvest.
|
|
</p>
|
|
</section>
|
|
|
|
<section
|
|
id="Harvesting"
|
|
class="GuideSection"
|
|
>
|
|
<h3>Harvesting</h3>
|
|
|
|
<p>
|
|
Click a mature plant to harvest it. Harvesting gives
|
|
you Dew and makes the plot empty again, as it once was.
|
|
</p>
|
|
|
|
<p>
|
|
More valuable seeds usually give more Dew.
|
|
The Shop shows the current seed cost,
|
|
harvest reward, growth time, and how many seeds you
|
|
already own. The Garden can also quick-buy the selected
|
|
seed without making you leave the page. So you can be
|
|
smart in your plant investments!
|
|
</p>
|
|
</section>
|
|
|
|
<section
|
|
id="Shop"
|
|
class="GuideSection"
|
|
>
|
|
<h2>The Shop</h2>
|
|
|
|
<p>
|
|
Some basic plants can be bought from the beginning.
|
|
Plants created through mutations become purchasable
|
|
in the shop after you discover them.
|
|
</p>
|
|
|
|
<p>
|
|
Mutation-derived seed prices are based on their
|
|
recipes, so discovering and performing mutations is
|
|
often a useful alternative to simply buying the
|
|
resulting seed. The Shop also contains tools, Garden
|
|
expansions, additional Gardens, and optional information
|
|
upgrades.
|
|
</p>
|
|
</section>
|
|
|
|
<section
|
|
id="Mutations"
|
|
class="GuideSection"
|
|
>
|
|
<h2>Mutations</h2>
|
|
|
|
<p>
|
|
Most plants can create new plants or change when they are
|
|
arranged in a particular pattern. Unless a mutation
|
|
says otherwise, the plants involved need to be
|
|
mature before the recipe can work.
|
|
</p>
|
|
|
|
<p>
|
|
As soon as a valid recipe exists, the Garden tries
|
|
the mutation. Some mutations are guaranteed, but
|
|
others may only have a chance to succeed. A failed
|
|
attempt may need to wait for its cooldown before
|
|
that same area can try mutating again.
|
|
</p>
|
|
|
|
<p>
|
|
Some recipes use numbered lists instead of one exact
|
|
plant in a slot. A <strong>Once</strong> list can use
|
|
each of its entries at most once across the whole
|
|
recipe, while an <strong>Any</strong> list can reuse a
|
|
matching entry. This lets a recipe care about a set of
|
|
plants without caring which order they are arranged in.
|
|
</p>
|
|
|
|
<div class="GuideTip">
|
|
<strong>
|
|
Since you were good and actually read this...
|
|
</strong>
|
|
|
|
<p>
|
|
Try arranging mature plants like this:
|
|
</p>
|
|
|
|
<div
|
|
id="GuideMutationHint"
|
|
class="GuideRecipe"
|
|
aria-label="Red Rose, empty plot, Blue Rose"
|
|
>
|
|
<div
|
|
class="PlantTile GuideRecipeCell GuideRecipePlant"
|
|
data-plant-key="RedRose"
|
|
>
|
|
<span class="GuideRecipeLabel">
|
|
Red Rose
|
|
</span>
|
|
</div>
|
|
|
|
<div
|
|
class="PlantTile GuideRecipeCell GuideRecipeEmpty"
|
|
>
|
|
<span>Empty</span>
|
|
</div>
|
|
|
|
<div
|
|
class="PlantTile GuideRecipeCell GuideRecipePlant"
|
|
data-plant-key="BlueRose"
|
|
>
|
|
<span class="GuideRecipeLabel">
|
|
Blue Rose
|
|
</span>
|
|
</div>
|
|
</div>
|
|
|
|
<p class="GuideHintText">
|
|
"Empty" means the middle plot really does need
|
|
to be empty. What happens next is for you to
|
|
find out.
|
|
</p>
|
|
</div>
|
|
</section>
|
|
|
|
<section
|
|
id="Discoveries"
|
|
class="GuideSection"
|
|
>
|
|
<h3>Discoveries</h3>
|
|
|
|
<p>
|
|
Discovering a new plant or mutation is saved with
|
|
your Garden. New plant discoveries also unlock
|
|
additional seeds in the Shop, so you can skip
|
|
creating them through mutations. Though it always
|
|
costs more to buy the seeds than create them by mutation..
|
|
Your discoveries are also recorded in the
|
|
<a href="/Pages/Plants.html">Plant encyclopedia</a> and
|
|
<a href="/Pages/Mutations.html">Mutation encyclopedia</a>.
|
|
</p>
|
|
|
|
<p>
|
|
Experiment with different plants, empty spaces, and
|
|
arrangements. Not every recipe has to look like the
|
|
example above. Some are logical (Red + Blue = Purple),
|
|
while others are visual, or maybe don't make sense at all.
|
|
</p>
|
|
</section>
|
|
|
|
<section
|
|
id="Tools"
|
|
class="GuideSection"
|
|
>
|
|
<h2>Tools</h2>
|
|
|
|
<p>
|
|
The <strong>Trowel</strong> is the default tool. Select
|
|
a seed from your inventory, then use the Trowel on an
|
|
empty plot to plant it.
|
|
</p>
|
|
|
|
<p>
|
|
The <strong>Magic trowel</strong> fills as many empty
|
|
plots as it can with the selected seed. If you have
|
|
fewer seeds than empty plots, it simply plants every
|
|
seed you have. Use it on a mature plant to harvest every
|
|
mature plant of that same type in the active Garden.
|
|
</p>
|
|
|
|
<p>
|
|
The <strong>Shovel</strong> removes planted crops. At
|
|
level 0 it returns nothing, level 1 returns 33% of the
|
|
seed cost, level 2 returns 66%, and level 3 returns the
|
|
planted seed itself.
|
|
</p>
|
|
|
|
<p>
|
|
<strong>Fertilizer</strong> consumes one Fertilizer use
|
|
to advance a growing plant. Its six levels advance 10,
|
|
20, 30, 40, 50, or 60 minutes respectively. Additional
|
|
Fertilizer uses are bought from the Shop.
|
|
</p>
|
|
|
|
<p>
|
|
<strong>Future Sight</strong> previews the Garden's next
|
|
mutation as though that mutation succeeded. The preview
|
|
does not actually mutate or discover anything, and Future
|
|
Sight must recharge for two hours after a successful use.
|
|
</p>
|
|
|
|
<p>
|
|
Tools and their upgrades are bought from the Shop. Shovel
|
|
and Fertilizer upgrade prices rise exponentially as their
|
|
levels increase.
|
|
</p>
|
|
</section>
|
|
|
|
<section
|
|
id="Gardens"
|
|
class="GuideSection"
|
|
>
|
|
<h2>Gardens and rotation</h2>
|
|
|
|
<p>
|
|
You can buy additional Gardens from the Shop. Each Garden
|
|
has its own name, plots, mutation cooldowns, and expansion
|
|
size. Use the arrows beside the Garden name to switch
|
|
between the Gardens you own.
|
|
</p>
|
|
|
|
<p>
|
|
The Plot rotation upgrade adds a direction to planted
|
|
plots. Rotation matters for directional mutations and
|
|
functional plants, and plants with directional sprites
|
|
can visually face their saved direction.
|
|
</p>
|
|
</section>
|
|
|
|
<section
|
|
id="FunctionalPlants"
|
|
class="GuideSection"
|
|
>
|
|
<h2>Functional plants</h2>
|
|
|
|
<p>
|
|
Some mutation-created plants do more than grow and harvest.
|
|
Once mature, functional plants can affect nearby plots or
|
|
the wider Garden by harvesting, planting, duplicating,
|
|
advancing growth, changing mutation behaviour, or modifying
|
|
harvest rewards. Their exact behaviour depends on the plant.
|
|
</p>
|
|
|
|
<p>
|
|
Directional functional plants use their plot rotation to
|
|
decide where effects such as <strong>Front</strong> and
|
|
<strong>Behind</strong> point. Other effects can target
|
|
cardinal neighbours, adjacent plots, or the whole Garden.
|
|
</p>
|
|
</section>
|
|
|
|
<section
|
|
id="Account"
|
|
class="GuideSection"
|
|
>
|
|
<h2>Your account</h2>
|
|
|
|
<p>
|
|
Your <a href="/Pages/Profile.html">Profile</a>
|
|
contains your username, colour, Gardener description,
|
|
plant profile picture, privacy settings, Garden display
|
|
settings, statistics, and Account Key. Garden saves can
|
|
sync through the API, while the Account Key lets you use
|
|
the same Garden in another browser or on another device.
|
|
It's basically just like logging into an account.
|
|
</p>
|
|
|
|
<p>
|
|
Treat your Account Key like a password. Anyone who
|
|
has it can load the same Garden account and mess stuff up.
|
|
</p>
|
|
</section>
|
|
|
|
<section
|
|
id="Social"
|
|
class="GuideSection"
|
|
>
|
|
<h2>Social and Gardener profiles</h2>
|
|
|
|
<p>
|
|
The <a href="/Pages/Social.html">Social</a> page lets
|
|
you search for other gardeners by username and open their
|
|
public Gardener page. Gardener profile pictures use a plant
|
|
and growth stage the player has discovered.
|
|
</p>
|
|
|
|
<p>
|
|
Gardener pages can show statistics and read-only previews
|
|
of every Garden the player owns. Players can independently
|
|
disable Garden previews, comments, Dew donations, and
|
|
public statistics from their Profile. Disabling public
|
|
statistics also hides the player from the Dew leaderboard.
|
|
</p>
|
|
|
|
<p>
|
|
Comments are simple messages left on a Gardener page. A
|
|
comment can be deleted by its author or by the owner of the
|
|
Gardener page. Dew donations transfer spendable Dew between
|
|
accounts, but donated Dew does not increase the recipient's
|
|
Lifetime Dew.
|
|
</p>
|
|
</section>
|
|
|
|
<section
|
|
id="Privacy"
|
|
class="GuideSection"
|
|
>
|
|
<h2>Privacy and your data</h2>
|
|
|
|
<p>
|
|
The Garden API stores the data needed to keep your
|
|
account synchronized, including your Garden save,
|
|
username, profile colour, Dew totals, and the time
|
|
the server save was last updated. The server identifies
|
|
the account using a one-way hash derived from your
|
|
Account Key rather than storing the Account Key itself.
|
|
</p>
|
|
|
|
<p>
|
|
This browser stores your Account Key and a local copy
|
|
of your Garden save so the same account can keep working
|
|
between visits. If you set a username, your Gardener can
|
|
be found through Social. Your username, profile colour,
|
|
description, and selected plant profile picture form the
|
|
basic public Gardener profile; the separate privacy
|
|
settings control Garden previews, comments, Dew donations,
|
|
and public statistics.
|
|
</p>
|
|
|
|
<p>
|
|
The <a href="/Pages/Profile.html#Account">Profile</a>
|
|
page lets you export a JSON copy of the account data
|
|
stored on the server, or permanently delete the account.
|
|
Deleting removes the server account and clears the
|
|
Account Key and local save from the browser where you
|
|
perform the deletion. Other devices have their own local
|
|
browser storage and cannot be cleared remotely.
|
|
</p>
|
|
</section>
|
|
|
|
<section
|
|
id="Contact"
|
|
class="GuideSection"
|
|
>
|
|
<h2>Contact</h2>
|
|
|
|
<p>
|
|
For general Garden questions or anything that does not fit
|
|
elsewhere, email
|
|
<a href="mailto:[email protected]">[email protected]</a>.
|
|
</p>
|
|
|
|
<p>
|
|
Found a bug? Send it to
|
|
<a href="mailto:[email protected]">[email protected]</a>.
|
|
Ideas and suggestions can go to
|
|
<a href="mailto:[email protected]">[email protected]</a>.
|
|
</p>
|
|
</section>
|
|
</main>
|
|
|
|
<script src="/Scripts/Garden/PlantImages.js"></script>
|
|
<script src="/Scripts/Garden/Plants.js"></script>
|
|
<script src="/Scripts/Garden/Mutations.js"></script>
|
|
<script src="/Scripts/Garden/Save.js"></script>
|
|
<script src="/Scripts/Garden/Content.js"></script>
|
|
<script src="/Scripts/Garden/Guide.js"></script>
|
|
</body>
|
|
</html>
|