Added tools and tool upgrades.

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sarah committed 2026-09-05 11:02:21 +02:00
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@@ -203,11 +203,43 @@ $PageSection = "Guide";
<h2>Tools</h2>
<p>
The Shovel removes a planted crop without giving a
harvest reward. Select it, click the plant you want
to remove, and click the Shovel again when you want
to have no tool equipped. It's very useful when you
decide you want to try a new mutation, for example.
The <strong>Trowel</strong> is the default tool. Select
a seed from your inventory, then use the Trowel on an
empty plot to plant it.
</p>
<p>
The <strong>Magic trowel</strong> fills as many empty
plots as it can with the selected seed. If you have
fewer seeds than empty plots, it simply plants every
seed you have.
</p>
<p>
The <strong>Shovel</strong> removes planted crops. At
level 0 it returns nothing, level 1 returns 33% of the
seed cost, level 2 returns 66%, and level 3 returns the
planted seed itself.
</p>
<p>
<strong>Fertilizer</strong> consumes one Fertilizer use
to advance a growing plant. Its six levels advance 10,
20, 30, 40, 50, or 60 minutes respectively. Additional
Fertilizer uses are bought from the Shop.
</p>
<p>
<strong>Future Sight</strong> previews the Garden's next
mutation as though that mutation succeeded. The preview
does not actually mutate or discover anything, and Future
Sight must recharge for two hours after a successful use.
</p>
<p>
Tools and their upgrades are bought from the Shop. Shovel
and Fertilizer upgrade prices rise exponentially as their
levels increase.
</p>
</section>